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The music in the game is not bad, it is terrible, scary. If in the first part you read the cheat and bezpronnuyu laser rifle almost immediately, then it will take quite a long time before you learn what is worthwhile.īy the way about weapons: if an event occurs after the first part, why can we not even use a laser or a plasma on land? technology has been lost or ban on use was issued? Ok, with a harpoon per se more fun. Learning alien technology has become even more difficult. Leaving missions without a loss is very difficult, as a result of which the command almost always consists of recruits. Although our submarines can pursue them in essence). Even UFO interception can occur only in water.
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And all the rest now except for the mission of terror will occur only on water. Now we have to build a base on the water.
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But the seas and oceans were painted in different shades of blue. World map: On land, it is now not so detailed. Interceptors now have submarines, rifles are now harpoons, and soldiers are sailors and so on. And in sononny - this is the same UFO, only in the underwater theme. So, the menu and the interface as a whole have not changed compared to the previous version, unless the color. And only the immortal (and in fact constantly dying) team X-COM will save the world. And now the aliens are awake and again terrorize earthlings. The story says that millions of years ago a huge ship hit the Gulf of Mexico. Microprose released it in 1995, as a continuation of the events that took place in the first part. Here you can play X-COM: Terror From The Deep online.
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